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Vedant
- Rate RM76
- Response 1h
-
Students1
Number of students accompanied by Vedant since their arrival at Superprof
Number of students accompanied by Vedant since their arrival at Superprof

RM76/h
This tutor is currently unavailable
- Graphic design
- Photoshop
- 3D Modelling
I will guide you in designed to provide students with a solid foundation in 3D modeling, texturing, rendering, and the fundamentals of Unreal Engine.
- Graphic design
- Photoshop
- 3D Modelling
Lesson location
About Vedant
I am working in these industry 3 years now. I have done job as a 3d endearment artist. And now i am trying advance in game and level design. I have knowledge for 3d modeling and texturing well.
About the lesson
- Primary
- Secondary
- SPM
- +7
levels :
Primary
Secondary
SPM
Adult education
Masters
Beginner
Intermediate
Advanced
Professional
Kids
- English
All languages in which the lesson is available :
English
Course Objectives:
3D Modeling: Learn the principles of 3D modeling using industry-standard software. Students will gain hands-on experience in creating detailed 3D models, understanding topology, and applying efficient modeling techniques.
Texturing: Explore the art of texturing, from UV mapping to creating realistic textures using various tools and software. Students will learn how to apply textures to their models to achieve high-quality visual results.
Rendering: Discover the process of rendering and how to achieve photorealistic results. The course will cover lighting, shading, and rendering techniques to produce professional-grade images and animations.
Unreal Engine Basics: Get introduced to Unreal Engine, a leading game engine used for creating real-time applications. Students will learn the basics of the engine, including navigation, importing assets, setting up scenes, and creating interactive environments.
Course Outline:
Introduction to 3D Modeling
Overview of 3D modeling software
Basic modeling techniques
Creating simple objects and characters
Advanced 3D Modeling
Detailed modeling techniques
Understanding topology and edge flow
High-poly vs. low-poly modeling
Texturing Fundamentals
Introduction to UV mapping
Creating and applying textures
Using texture maps (diffuse, normal, specular, etc.)
Advanced Texturing Techniques
Creating realistic textures
Working with PBR (Physically Based Rendering) materials
Texturing workflows and best practices
Rendering Basics
Introduction to rendering engines
Setting up lighting and cameras
Basic shading techniques
Advanced Rendering
Photorealistic rendering techniques
Post-processing effects
Rendering animations
Introduction to Unreal Engine
Overview of Unreal Engine interface
Importing and organizing assets
Basic scene setup and navigation
Creating Interactive Environments in Unreal Engine
Setting up lighting and materials
Creating basic interactivity and blueprints
Optimizing scenes for performance
Course Deliverables:
Completed 3D models with textures and renders
Interactive environments created in Unreal Engine
A portfolio of work showcasing the skills learned throughout the course
By the end of this course, students will have a comprehensive understanding of 3D modeling, texturing, rendering, and the basics of Unreal Engine, equipping them with the skills needed to pursue a career in 3D art, game development, or related fields.
Rates
Rate
- RM76
Pack rates
- 5h: RM182
- 10h: RM365
online
- RM76/h
Video
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