Ramani - Python tutor - Bengaluru
1st lesson belanja
Ramani - Python tutor - Bengaluru

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Ramani

  • Rate RM64
  • Response 1h
Ramani - Python tutor - Bengaluru

RM64/h

1st lesson belanja

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1st lesson belanja

1st lesson belanja

  • Python

Learn Python by Doing: The Pop-It Game Project: Start from scratch & build a real-world game with Python! Get hands-on experience, progress gradually, and showcase your project to the world on GitHub

  • Python

Lesson location

About Ramani

Ramani started his career as a lecturer in a well reputed college in Tamil Nadu. After five years, he transitioned to information technology industry as a software engineer in Singapore. He has gained twenty-five years of rich industry experience on a global platform and has worked with people of various nationalities. His passion for teaching and knowledge has led him to start Pie Training Centre. He hopes to serve as many students as possible across the globe.

more: (concealed information)

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About the lesson

  • Primary
  • Secondary
  • SPM
  • +13
  • levels :

    Primary

    Secondary

    SPM

    Form 6

    STPM

    Adult education

    Bachelor

    Masters

    Diploma

    Doctorate

    Other

    Beginner

    Intermediate

    Advanced

    Professional

    Kids

  • English

All languages in which the lesson is available :

English

Python Fundamentals for Beginners: A Project-Based Approach

Topics:

1. Introduction to Python
2. Basic Syntax
3. Data Types (strings, numbers, booleans)
4. Variables and Operators
5. Control Structures (if/else, for loops, while loops)
6. Functions
7. Lists and Tuples
8. Dictionaries
9. Basic File Input/Output
10. Exception Handling

Project: Implement Pop-It game, progress gradually to 5 levels and 5 commits

Level 1: Basic Game Structure (Commit 1)

1. Create a new GitHub repository for the project.
2. Initialize the game with a basic structure:
- main.py file with user input and game loop.
- myfunctions.py file with basic functions (e.g., get_positive_number).
3. Commit message: "Initial commit: Basic game structure"

Level 2: Game Pattern Design (Commit 2)

1. Implement the design_pattern function to create a customizable game pattern.
2. Add input validation for row and object counts.
3. Update (link unavailable) to call design_pattern before starting the game.
4. Commit message: "Added game pattern design feature"

Level 3: Game Logic Implementation (Commit 3)

1. Implement the play_game function with basic game logic:
- Print the game pattern.
- Ask players to choose rows and objects to remove.
- Update the game pattern.
2. Add basic win/loss conditions.
3. Commit message: "Implemented basic game logic"

Level 4: Enhanced Game Features (Commit 4)

1. Introduce colors using the Colors class.
2. Implement the choose_row and choose_objects functions.
3. Add input validation for player moves.
4. Update play_game to handle player moves and game over conditions.
5. Commit message: "Added enhanced game features"

Level 5: Final Polish and Testing (Commit 5)

1. Refine game logic and error handling.
2. Add comments and docstrings for better code readability.
3. Test the game thoroughly for bugs and edge cases.
4. Update README with game instructions and author information.
5. Commit message: "Final polish and testing"

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Rates

Rate

  • RM64

Pack rates

  • 5h: RM320
  • 10h: RM640

free lessons

This first lesson is free to allow you to get to know your teacher so that they can best meet your needs.

  • 1hr

online

  • RM64/h

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